Time to try a little more structure

For a while now I have been tinkering with game development and Unity. I managed to release two smaller games for Android devices:
Digging Deep — Tap the Block; and Cryptocoin Drop (http://bitrealmsstudio.com).

Like so many others, I was furloughed last year. Those two months were of course incredibly stressful, as I had no idea how things would turn out. But, instead of letting that beat me, I turned it into a golden opportunity to step up my game development. I spent the first month going all in on learning more about Unity and ensuring I felt confident working with it. I then finally started a project I wanted to work on for a long time. It is one year later now, and I am still going strong and more motivated than ever.

Almost all I know about Unity I have learned from watching YouTube videos and a few books. However, I felt that it was now time to try something more structured and that is why I have enrolled in GameDevHQ’s latest course called Professional Unity Developer.

I am looking forward to documenting my progress, challenges as well as achievements.

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